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2016_EVO_VILLAGE

Page history last edited by Mbarek Akaddar 9 years, 6 months ago

 

 

 

 

EVO VILLAGE 2016

 

An EVO session called

Virtual Language Learning And Gaming Environment

 

 

What is the best way of learning a language? Games which generate conversation and lots of laughter! What about if this classroom is a virtual world? Is it possible to use familiar games in virtual environments, and is it difficult to create them there? Are new games possible which engage our learners and challenge their writing and reading skills? How can we use or create single-player and multi-player games?

 

This EVO session will focus on applying games in virtual teaching – using ideas from f2f and transferring them to virtual language learning, creating new games in virtual worlds using the affordances VWs have to offer, AND making machinima to demonstrate how the games work.

 

We will work together and learn to build, script, texture, and pack our games into holodecks ready to take to our students.

 

Objectives

 

By the end of this session you should:

 

  • Be able to design and create language games in Second Life

  • Create interactive objects with scripts, sound, and images

  • Create single-user games and multi-user games

  • Create engaging learning environments and global simulations

 

Target audience

 

This session is aimed at experienced language educators, language course designers, and webheads.  Those without experience in Second Life are required to independently learn the basics of Second Life by watching a set of videos and conducting some simple tasks in-world. We will provide a link to a familiarization program of 2-3 hours.

 

Syllabus

 

We meet regularly twice a week on EduNation in Second Life, on Thursdays and Sundays at 8:30pm GMT. 

 

Week 1

11-17 Jan 2016

 

Playtime! 

During the first session we will be visiting various games parks and enjoy play. Then at the end of the week we will learn how to build a board game.

Those with little knowledge of Second Life are asked to learn some of the basics of Second Life using the following set of training videos created by Carol Rainbow. 

 http://camelotproject.eu/moot-3/

 

Moderators: Heike Philp, Jens Kjaer Olsen, Nuno Lanca


Week 2

18-24 Jan 2016

 

Building with sounds and scripts

During this week we will learn to create speaking poster boards, magnetic poetry, objects which play a sound when you touch them, and posters to give notecard.

This will be simple use of scripts. 

Lots of very basic game making skills so that participants are well set up to use these scripts and sounds in future weeks.

Moderators: Carol Rainbow, An Nowak, Wynshel Corrigan


Week 3

25-31 Jan 2016

 

Building interactive objects

Learn to create objects for tangrams, mazes, interactive objects, Hyde Park corner box, intonation bubbles, conversational bots (coala/baby dragon) etc.

 

Moderators: Christel Schneider/Letty Pienaar, Randall Sadler, Helen Myers / Karelia


Week 4

1- 7 Feb 2016  

 

Creating gaming environments

Learn to create interactive rooms and buildings and scavenger hunts, quests that cover complete sims or encourage travel.

Learn how to upload suitable 3D objects if Second Life's extensive marketplace can not provide for your needs.

 

Beware of the trojan rabbit !

 

Moderators: Barbara McQueen, Hazel Workman, Dennis Newson


Week 5

8-14 Feb 2016

 

Interactive Scenarios, Global Simulations and Role-Play Games applied in Virtual Environments 

 

In the same vein as Role Playing Games (RPGs), Interactive Scenarios and Global Simulations (GS) offer a strong potential for students to feel immersed in a story they construct with other participants through the representation of a fictitious character they choose to be. Events (love, quarrels, incidents, crime, etc...) are invented to represent real life situations where language is naturally produced through recycling prior knowledge to develop fluency, self-correction, accuracy, authentic language in use and creativity. Virtual Worlds provide an ideal platform in which to construct the environment and personae students imagine with the possible constraints the teacher sets to limit the scope and timeframe of such extensive projects.

 

During Week 5 participants will get acquainted with the concepts of Interactive Scenarios, Global Simulations and Role-play games in Virtual Worlds. 

 

Moderators: Edith Paillat (cyber placebo), Doris Molero (Pionia Destiny), Helena Galani (ErlinaAzure)


 

 

 

Media

We meet regularly twice a week on EduNation in Second Life, on Thursdays and Sundays at 8:30pm GMT. 

 

Other technology tools

Machinima for games instructions, games recordings etc.

 

Sponsors

CALL IS

TESOL Greece  

TESOL Macedonia-Thrace

 

Hashtag #evovillage

 

To join this session:

  

The sessions start on Jan 10, 2016 to take part:

 

Join EVOVIllage 2016 Google + Group

 

From 3 - 10 January :

 

  1.  Go to: Google+ EVO Village 2016 https://plus.google.com/u/0/communities/100206184455238638013

  2.  Request to join this Community: 

  3.  When you have been made a member follow instructions you find there.

  

 

 

 

Moderators

 

Dr. Randall Sadler

rsadler_at_illinois.edu 

USA


 

 

 

 

Randall Sadler [aka Randall Renoir] is Associate professor at  Illinois University, head of the Virtual Worlds SIG of CALICO, and a book author on language learning in virtual worlds and telecollaboration. He is a TESOL member and co-owner of EduNation islands in Second Life. ‘Virtual Worlds for Language Learning: From Theory to Practice (Telecollaboration in Education)’, Randall Sadler, published by Peter Lang AG, Switzerland.

Heike Philp 

heikephilp_at_gmail.com

Germany


 

 

 

Heike Philp [Gwen Gwasi] is CEO of let's talk online sprl, a technology support provider for language learning and events in real-time. She is co-initiator of EU funded LANCELOT (virtual classroom) and AVALON (virtual world) and the CAMELOT project (machinima for language teachers). She is founder of the Virtual Round Table Conference and co-owns EduNation in Second Life. 

Carol Rainbow

rainbow.carol_at_gmail.com

UK


 

 

 

Carol Rainbow [Carolrb Roux] holds a B phil Ed (hons) and has taught in the UK for many years before moving into teacher training for Oxfordshire County Council. She is now teaching totally online, mostly running courses for The Consultants-E.   Carol is co-author of the book Making and Using Machinima for Language Teaching along with Christel Schneider. The book is available on Amazon and SmashWords

Dennis Newson

djn_at_dennisnewson.de

Germany


 

 

Dennis Newson [Osnacantab Nesterov] M.A. (Cantab), P.D.E.S.L (Leeds), taught EFL in Africa, Arabia, Norway, and Germany in middle schools, secondary schools, teacher training colleges, a technical university, and an arts university. He was consultant for short periods in Bosnia and Kosovo, and conferences have taken him to Poland, Hungary, Las Palmas, Russia, and England. He has developed his interest in SL since his alleged retirement.   In Second Life he is known as Osnacantab Nesterov.  

Christel Schneider

christel.schneider83_at_gmail.com

Germany


 

 

 

Christel Schneider [Letty Pienaar] Dipl.-Päd.,CertOET, is founder and managing director of CSiTrain. She works as Research Assistant for the CAMELOT Project at the University of Central Lancashire. Prior to this she was managing director for ICC, the international language association and a visiting lecturer at Hamburg University. She is a qualified online trainer and is presently writing her Master dissertation in education in virtual worlds.Christel is a passionate machinimatographer as you can see from her YouTube ChannelShe is Co-Author of Making and Using Machinima in the Language Classroom. 

Barbara McQueen

bmcqueen2_at_gmail.com

USA


 

 

 

Barbara McQueen [Barbara Novelli] has decades of experience mentoring fellow teachers one-on-one, through in-services, as an ESL teacher trainer for Oxford Seminars, and as a conference presenter for TESOL EVO, and VWBPE.   She is currently developing and delivering online ESL courses at SLESL.net that make use of situational role-playing, games, mysteries, and machinimas, and has won multiple machinima awards.  For examples of her work, go to her YouTube Channel

Edith Paillat

edith.paillat_at_vuw.ac.nz

New Zealand


 

 

 

Edith Paillat [Cyber Placebo] started her career in languages as a teacher of French FL and teacher trainer in Japan after completing her Master’s French FL and PGCE. She then moved to New Zealand to work at Victoria University of Wellington as the language technology specialist. Her special intere sts revolve around global simulations for immersive language learning and  natural language processing. 

Shelwyn Corrigan

shelwyn_at_shelwyn.com

USA


 

 

 

Shelwyn Corrigan [Wynshel Heir] has a Master's in Linguistics, a Master's in Digital Media & Learning, and certification in Multimedia Studies. She has worked in digital design since 1994. In addition, she has taught ESL and EFL in Europe and South America and at universities in California and New York. She is a media consultant and web designer and  teaches graduate courses at the University of San Francisco (USF) since 2001. She runs her own language school LearnIT Town in Second Life.

Ann Nowak

nawok_at_yahoo.de

Germany


 

 

 

Ann Nowak [Ann von Rhein] has a Master's in Linguistics, certification in Blended Learning, ICT in the classroom, mLearning and Digital Games in ELT. She has more than 20 years teaching experience at companies, secondary school, technical college, university and technical university in Germany. Ann was a moderator at Machinevo 2015 and has been experimenting with several tools in SL. 

Helena Galani

helenagalani2010_at_gmail.com

Greece


 

 

 

Helena Galani [ErlinaAzure] holds an RSA Diploma, M.A. ELT (Applied Linguistics through Corpora for Teacher Education purposes), and certification in IT and advanced ICT skills. She has been implementing CALL into her teaching for more than 25 years in the fields of TEFL, with language schools and Adult Education Centre in Greece, formal assessment bodies, on UK University EAP courses or as private tutor. As EduNation resident and CAMELOT Award winner in 2015, Helena supports the educational use of machinima and SL environment. 

Jens Kjaer Olsen

kjaerolsen_at_gmail.com

Denmark


 

 

 

Jens Kjaer Olsen [Jens Nerido] is a Danish Teacher  and holds a Bachelor's of Education and B.Ed./ICT-adviser. He has been an educator for more than 20 years

as a ESL Teacher and Filmmaking Teacher. Currently he works as an ICT Consultant at Real Dream, World wide virtual learning.  After participating in the Avatar project  he stayed on in SL networking at EduNation.  He transferred his love for filmmaking in RL to Machinima making in SL.  

Doris Molero

doris3m_at_gmail.com

Venezuela


 

 

 

Dr. Doris Molero [Pionia Destiny] is an EFL Professor from Rafael Belloso Chacin University (URBE) in Maracaibo, Venezuela. She is a doctor of Sciences in Education, specializing in curriculum and instruction. She holds a masters degree in Educational Informatics.  She has been a moderator , presenter, helper and fan enamorada of EVO Village since its beginning and a Webhead since 2002  Currently working on course designing for the Diplomado Internacional  for Universidad Señor de Sipan in Perú. http://pioniadestiny.blogspot.com/

Helen Myers

helen_at_djblow.fsnet.co.uk

UK


 

 

 

Helen Myers [Karelia Kondor] is a teacher of French and a manager at a large UK secondary school and chair of the London branch of ALL (Association of Language Learning) and its former president.  She is an active member of the MachinEVO group, SLexperiements and a longstanding EduNation resident and she is helping to set up a private SL island for teenagers with SEGfL and the British Computer Society. Her blog contains information about her SL activities, which include weekly English pronunciation classes open to all.  For examples of her video work, go to her YouTube channel.

Hazel Workman 

hazelworkman_at_msn.com

UK

 

 

 

 

Hazel Workman [Hazel Zapedzki] has twenty years of experience in the traditional animation industry, ten years experience of budget 3D animation work and five years experience of creating machinima.  She has an Art 'A' level https://www.youtube.com/watch?v=WseOLyzgCnM 

Nuno Lanca

nunoamlanca_at_gmail.com

Portugal


 

 

 

Nuno Lanca [Nuno ] is high-school teacher with twenty years of experience in Portuguese public schools, with a degree in Biochemistry and a specialization for teaching Chemistry and Physics to all levels. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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